Basketball Regulations
Basketball

Regulations

Players May Not Play in Seven Quarters
Players are permitted to play in six (6) quarters in a day. (See Rule 33 for tournament exception) Coaches should check the official scorebook prior to the start of the game and make sure that the official book has the correct number of quarters played in the proceeding game so as not to have 6 th quarter violations. The home scorebook is the official book. The home scorebook from the previous game that day should be available for the scorekeeper to verify the number of quarters played the first game of the evening and record the number quarters a player has left to play in the official book. Officials may not allow a player to enter for a seventh (7 th ) quarter. A technical foul is not assessed, the player can not come into the game. If a player is already in the game when the 6 th quarter violation is discovered, they are to be taken out of the game immediately. The school administration should report violations to the KSHSAA following the contest. Players are permitted to play in a maximum of two games in one day in the same tournament bracket.

Tournaments
Schools having JV and Varsity teams (or 2 other levels) in tournaments the same week may not allow players to play six (6) quarters in one day in two different tournament brackets. The six (6) quarter rule is applied only during regular season game nights – not tournaments. A player may play in two games in one day in the SAME tournament only. This has traditionally been done in sub-level tournaments.

Games not played
Games not played because of weather challenges do not count as a win or loss for either team it is simply no game played. This applies to both regular season and tournament games. See Basketball Manual page 18 for further information.

Team Introductions
During team introductions only authorized cheerleaders, team members and bench personnel are allowed on the court. Spectators must stay outside of the court and may only be lined up on the half of the court their team is being introduced on. Once team members are introduced they are not to go to center court for their pre-game rituals these should take place at the free throw line circle.

Coaching Box
Head coaches may stand and coach during the game provided they stay in the two 6 foot coaching boxes. Coaches may not squat or kneel in the 6 foot box. In order for a coach to use the coaching box they must begin the game by sitting where the box is located. A coach is not required to use the coaching box, but if the coach begins the game by sitting somewhere other than where the box is located, he/she may not use the box privileges any time during the game. The coaching box should be marked properly before a game begins, even if that means with athletic tape. The Basketball Manual has proper markings illustrated on page 17.

A point of emphasis this year from the NFHS and KSHSAA is proper use and enforcement of the six foot (6’) coaching box. Coaches must stay within the coaching box. Wandering coaches create problems including:

  • Distinct advantage gained by ability to better communicate with teams
  • Interferes with play
  • Distracting to players and officials
  • Perceived as an intimidation tactic toward officials and table personnel
  • Can incite inappropriate player, bench and spectator behavior
  • Coaches must remain in the box while coaching. Officials should warn the coach on the first offense of being out of the box “just coaching”. The second offense a technical foul should be assessed to the coach.

Assistant Coaches
Assistant coaches do not have the same coaching box privileges as the head coach. Only the head coach is permitted to address officials. Assistant coaches must be seated at ALL times, except during time outs or intermissions, to attend to an injured player after being beckoned, to spontaneously react to a play and then sit down.

Sporting Behavior
Players are to wear their uniforms as intended and jerseys are to be tucked in and shorts worn above the hips. Players not wearing uniforms properly should not be allowed into the game and will be directed to leave the game by the officials. Players may not remove their jersey in the visual confines of the playing area, the penalty is a technical foul. Game administrators are to provide a safe environment for players, coaches and officials and should be proactive in dealing with inappropriate fan behavior. Head coaches are to remain in the six (6') coaching box. Misusing the coaching box will result in a technical foul. Assistant coaches must be seated at all times except during time-outs, intermission, attend to an injured player when beckoned or to spontaneously react to a play.

Running Clock Option
NFHS Rule 5-5-3 allows states to adopt a “point differential” (running clock) plan. The KSHSAA Executive Board approved the use of the following guidelines: “By League Adoption or by agreement of school principals in advance of the contest, a running clock may be used in the 4th quarter when a 30-poing differential is reached. The “Running Clock Option Rule” will apply to all levels of play grades 7-12. The 30 point running clock will be used in KSHSAA post-season regional, and sub-state tournaments. Beginning with the start of the fourth quarter, any time the score differential reaches a 30 point margin, the clock shall continue to run except when stopped per NFHS playing rules, e.g., called time-out, an injured or bleeding player. The running clock will not be used at the state tournament.